It's a game, that's for sure. ^^;
First thing's first, this is a good game. I mean, blow a whole day just to beat, good. The visuals are great and work well together, the music is quite tight, and I couldn't help but actually start memorizing the formations. I like the story, too. A little more involving than most upgrade-shooters. I like it.
The gameplay depth is where I find myself scratching my head. I find myself wanting speed up modules of some sort. All the time. Speaking of dodging, the sprite size of our spherical hero is far too large for some of the dodging required, especially in the last stage. And the pods seem a little... flimsy. I get that you're probably meant to spam the ever-loving crap out of them (9 pods max, huh?), but I'm not sure if using them is ever worth stopping the action to place them, then going back into the action and possibly having you or a pod eat a hit. Also, I learned very quick; pods + tight quarters= nope.
I could be wrong. All that could be part of the difficulty. But if I didn't say anything, you would know, so... yeah. Grain of salt. GG. Awaiting Sky Hounds 2 with baited breath. 3.5/5
Music is too loud, dialouge falls short, and, of course, it's a "meet'n'fuck". Art is nice, tho.
5/5 for the Cellphone plot...
No spoilers... but you won't know what hit you. o-o... XD
Hehe indeed. It was hard to come up with something like that.
Very, very Karoshi
And that's a good thing! I do love the screams. The puzzles are very perplexing. I'm just stopping to rate you before I really get into it. 5/5. 10/10
Not precisely what I was thought... Actually, I didn't know what to think about it until it was done. I like it. For some reason I felt better after finishing it. :3
Almost a game... ALMOST...
It falls flat in too many areas. Graphics are flat, the characters are hardly characters, and the physics are nothing without a means to get airborne or do more than float. Needs a jump button BADLY. Fonts are unwieldy as well, but that's possible just me...
You say it has nothing to do with Locoroco, but there's so much you could learn from it. You wouldn't even have to make it super-cute or anything...
Simple, but different. *is briked for the critique*
the colors are nice...
But loose the red. Honestly, pastels relax, not bright, eye-stinging brights.
Other than that, cute.
I personally find velvet and mango very relaxing.
Nothing fancy, but it's got all the base elements. The Mayor must be a retired Koopa Trooper, tho. XD
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